static const uint8_t fs_gaussblur_glsl[1846] =
{
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	0x5f, 0x76, 0x69, 0x65, 0x77, 0x53, 0x69, 0x7a, 0x65, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _viewSize.......
	0x00, 0x00, 0x00, 0x0b, 0x75, 0x5f, 0x64, 0x69, 0x72, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x02, // ....u_direction.
	0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x75, 0x5f, 0x77, 0x65, 0x69, 0x67, // ..........u_weig
	0x68, 0x74, 0x73, 0x02, 0x05, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x73, 0x5f, // hts...........s_
	0x74, 0x65, 0x78, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd4, 0x06, 0x00, // tex.............
	0x00, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // .in vec2 v_texco
	0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, // ord0;.uniform ve
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	0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x64, 0x69, // niform vec4 u_di
	0x72, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // rection;.uniform
	0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x77, 0x65, 0x69, 0x67, 0x68, 0x74, 0x73, 0x5b, //  vec4 u_weights[
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	0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x3b, 0x0a, 0x76, 0x6f, 0x69, // ler2D s_tex;.voi
	0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, // d main ().{.  ve
	0x63, 0x32, 0x20, 0x74, 0x65, 0x78, 0x65, 0x6c, 0x53, 0x69, 0x7a, 0x65, 0x5f, 0x31, 0x3b, 0x0a, // c2 texelSize_1;.
	0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x3b, 0x0a, //   vec4 color_2;.
	0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x74, 0x65, 0x78, //   color_2 = (tex
	0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x2c, 0x20, 0x76, 0x5f, 0x74, // ture (s_tex, v_t
	0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x77, 0x65, // excoord0) * u_we
	0x69, 0x67, 0x68, 0x74, 0x73, 0x5b, 0x31, 0x5d, 0x2e, 0x7a, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, // ights[1].z);.  t
	0x65, 0x78, 0x65, 0x6c, 0x53, 0x69, 0x7a, 0x65, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x2e, // exelSize_1 = (1.
	0x30, 0x2f, 0x28, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x53, 0x69, 0x7a, 0x65, 0x2e, 0x78, 0x79, // 0/(u_viewSize.xy
	0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ));.  vec2 tmpva
	0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, // r_3;.  tmpvar_3 
	0x3d, 0x20, 0x28, 0x75, 0x5f, 0x64, 0x69, 0x72, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, // = (u_direction.x
	0x79, 0x20, 0x2a, 0x20, 0x74, 0x65, 0x78, 0x65, 0x6c, 0x53, 0x69, 0x7a, 0x65, 0x5f, 0x31, 0x29, // y * texelSize_1)
	0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x63, // ;.  color_2 = (c
	0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, // olor_2 + (textur
	0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, // e (s_tex, (v_tex
	0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2b, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // coord0 + tmpvar_
	0x33, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x77, 0x65, 0x69, 0x67, 0x68, 0x74, 0x73, 0x5b, // 3)) * u_weights[
	0x31, 0x5d, 0x2e, 0x77, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, // 1].w));.  color_
	0x32, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, // 2 = (color_2 + (
	0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x2c, 0x20, // texture (s_tex, 
	0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2d, 0x20, 0x74, // (v_texcoord0 - t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x77, 0x65, // mpvar_3)) * u_we
	0x69, 0x67, 0x68, 0x74, 0x73, 0x5b, 0x31, 0x5d, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, // ights[1].y));.  
	0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, // vec2 tmpvar_4;. 
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x75, 0x5f, //  tmpvar_4 = ((u_
	0x64, 0x69, 0x72, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x20, 0x2a, 0x20, 0x74, // direction.xy * t
	0x65, 0x78, 0x65, 0x6c, 0x53, 0x69, 0x7a, 0x65, 0x5f, 0x31, 0x29, 0x20, 0x2a, 0x20, 0x32, 0x2e, // exelSize_1) * 2.
	0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, // 0);.  color_2 = 
	0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, // (color_2 + (text
	0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, // ure (s_tex, (v_t
	0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2b, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // excoord0 + tmpva
	0x72, 0x5f, 0x34, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x77, 0x65, 0x69, 0x67, 0x68, 0x74, // r_4)) * u_weight
	0x73, 0x5b, 0x32, 0x5d, 0x2e, 0x78, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, // s[2].x));.  colo
	0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x2b, // r_2 = (color_2 +
	0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, //  (texture (s_tex
	0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2d, // , (v_texcoord0 -
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x75, 0x5f, //  tmpvar_4)) * u_
	0x77, 0x65, 0x69, 0x67, 0x68, 0x74, 0x73, 0x5b, 0x31, 0x5d, 0x2e, 0x78, 0x29, 0x29, 0x3b, 0x0a, // weights[1].x));.
	0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, //   vec2 tmpvar_5;
	0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x20, 0x3d, 0x20, 0x28, 0x28, // .  tmpvar_5 = ((
	0x75, 0x5f, 0x64, 0x69, 0x72, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x20, 0x2a, // u_direction.xy *
	0x20, 0x74, 0x65, 0x78, 0x65, 0x6c, 0x53, 0x69, 0x7a, 0x65, 0x5f, 0x31, 0x29, 0x20, 0x2a, 0x20, //  texelSize_1) * 
	0x33, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, // 3.0);.  color_2 
	0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x74, 0x65, // = (color_2 + (te
	0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x2c, 0x20, 0x28, 0x76, // xture (s_tex, (v
	0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2b, 0x20, 0x74, 0x6d, 0x70, // _texcoord0 + tmp
	0x76, 0x61, 0x72, 0x5f, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x77, 0x65, 0x69, 0x67, // var_5)) * u_weig
	0x68, 0x74, 0x73, 0x5b, 0x32, 0x5d, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, // hts[2].y));.  co
	0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, // lor_2 = (color_2
	0x20, 0x2b, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, //  + (texture (s_t
	0x65, 0x78, 0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // ex, (v_texcoord0
	0x20, 0x2d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, //  - tmpvar_5)) * 
	0x75, 0x5f, 0x77, 0x65, 0x69, 0x67, 0x68, 0x74, 0x73, 0x5b, 0x30, 0x5d, 0x2e, 0x77, 0x29, 0x29, // u_weights[0].w))
	0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // ;.  vec2 tmpvar_
	0x36, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x20, 0x3d, 0x20, // 6;.  tmpvar_6 = 
	0x28, 0x28, 0x75, 0x5f, 0x64, 0x69, 0x72, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, // ((u_direction.xy
	0x20, 0x2a, 0x20, 0x74, 0x65, 0x78, 0x65, 0x6c, 0x53, 0x69, 0x7a, 0x65, 0x5f, 0x31, 0x29, 0x20, //  * texelSize_1) 
	0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, // * 4.0);.  color_
	0x32, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, // 2 = (color_2 + (
	0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x2c, 0x20, // texture (s_tex, 
	0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2b, 0x20, 0x74, // (v_texcoord0 + t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x77, 0x65, // mpvar_6)) * u_we
	0x69, 0x67, 0x68, 0x74, 0x73, 0x5b, 0x32, 0x5d, 0x2e, 0x7a, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, // ights[2].z));.  
	0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // color_2 = (color
	0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, // _2 + (texture (s
	0x5f, 0x74, 0x65, 0x78, 0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // _tex, (v_texcoor
	0x64, 0x30, 0x20, 0x2d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x29, 0x29, 0x20, // d0 - tmpvar_6)) 
	0x2a, 0x20, 0x75, 0x5f, 0x77, 0x65, 0x69, 0x67, 0x68, 0x74, 0x73, 0x5b, 0x30, 0x5d, 0x2e, 0x7a, // * u_weights[0].z
	0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ));.  vec2 tmpva
	0x72, 0x5f, 0x37, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x20, // r_7;.  tmpvar_7 
	0x3d, 0x20, 0x28, 0x28, 0x75, 0x5f, 0x64, 0x69, 0x72, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x2e, // = ((u_direction.
	0x78, 0x79, 0x20, 0x2a, 0x20, 0x74, 0x65, 0x78, 0x65, 0x6c, 0x53, 0x69, 0x7a, 0x65, 0x5f, 0x31, // xy * texelSize_1
	0x29, 0x20, 0x2a, 0x20, 0x35, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, // ) * 5.0);.  colo
	0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x2b, // r_2 = (color_2 +
	0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, //  (texture (s_tex
	0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2b, // , (v_texcoord0 +
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x75, 0x5f, //  tmpvar_7)) * u_
	0x77, 0x65, 0x69, 0x67, 0x68, 0x74, 0x73, 0x5b, 0x32, 0x5d, 0x2e, 0x77, 0x29, 0x29, 0x3b, 0x0a, // weights[2].w));.
	0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, //   color_2 = (col
	0x6f, 0x72, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, // or_2 + (texture 
	0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // (s_tex, (v_texco
	0x6f, 0x72, 0x64, 0x30, 0x20, 0x2d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x29, // ord0 - tmpvar_7)
	0x29, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x77, 0x65, 0x69, 0x67, 0x68, 0x74, 0x73, 0x5b, 0x30, 0x5d, // ) * u_weights[0]
	0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x6d, 0x70, // .y));.  vec2 tmp
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	0x38, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x75, 0x5f, 0x64, 0x69, 0x72, 0x65, 0x63, 0x74, 0x69, 0x6f, // 8 = ((u_directio
	0x6e, 0x2e, 0x78, 0x79, 0x20, 0x2a, 0x20, 0x74, 0x65, 0x78, 0x65, 0x6c, 0x53, 0x69, 0x7a, 0x65, // n.xy * texelSize
	0x5f, 0x31, 0x29, 0x20, 0x2a, 0x20, 0x36, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, // _1) * 6.0);.  co
	0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, // lor_2 = (color_2
	0x20, 0x2b, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, //  + (texture (s_t
	0x65, 0x78, 0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // ex, (v_texcoord0
	0x20, 0x2b, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x29, 0x29, 0x20, 0x2a, 0x20, //  + tmpvar_8)) * 
	0x75, 0x5f, 0x77, 0x65, 0x69, 0x67, 0x68, 0x74, 0x73, 0x5b, 0x33, 0x5d, 0x2e, 0x78, 0x29, 0x29, // u_weights[3].x))
	0x3b, 0x0a, 0x20, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x63, // ;.  color_2 = (c
	0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, // olor_2 + (textur
	0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, // e (s_tex, (v_tex
	0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // coord0 - tmpvar_
	0x38, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x77, 0x65, 0x69, 0x67, 0x68, 0x74, 0x73, 0x5b, // 8)) * u_weights[
	0x30, 0x5d, 0x2e, 0x78, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, // 0].x));.  gl_Fra
	0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, // gColor = color_2
	0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00,                                                             // ;.}...
};
